![]() System.Exception: Unable to Parse DataBlock 0xA201Īt 45bb125c305b709aeeb9ace2fee9 1cd8(String )Īt 886fd37e77147ce5577b25a2fb4 a5b72(Object, EventArgs )Īt .RaiseEvent(Obje ct key, EventArgs e)Īt .OnClick(Eve ntArgs e)Īt .HandleClick(Eve ntArgs e)Īt .HandleMouseUp(M ouseEventArgs e)Īt .OnMouseUp(MouseEven tArgs mea)Īt .OnMouseUp(M ouseEventArgs mea)Īt .WmMouseUp(Message& m, MouseButtons button, Int32 clicks)Īt .WndProc(Message& m)Īt .WndProc(Message& m)Īt .WndProc(Mes sage& m)Īt .ControlNativeWindow.W ndProc(Message& m)Īt .Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Just-in-time (JIT) debugging instead of this dialog box. See the end of this message for details on invoking but, the editor only gives me an error message. I changed the save to the diablo 3 code on the ps3 version. ![]() Make sure you make a back up of the save as it took a lot of playing around to get stuff to stick as most has been updated but the main thing is you can open the Reaper of souls save and the new character Crusader on his toolīesides the gems what did you get to stick? ![]() These games are exactly the same the only nreason they don't open in his editor is because of the difference in the title id/media id if that was updated in the SE code it will work, till then you can do it like this I worked out a way to open your new Crusader character in jappi save editor all you have to do is extract the "hero" folder from the contents of the RoS save and insert it to a old Diablo 3 save then save rehash resign and open the save in jappis editor everthing shows up correct from my Crusader character all his level gold stash and inventory, and after doing what ever you want in the save editor put it back by replace file back into the Reaper of souls save and save rehash resign again and load in gameīesides the gems, what did you get to stick?.
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